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Education Concept Tracker

A prerequisite knowledge graph of 1590 learning concepts across 8subjects. Track what you've mastered and see exactly what you're ready to learn next — the topics whose prerequisites you've already met. Built on the Marble Open Skill Taxonomy.

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AI in Computer Games

Computing · Artificial Intelligence · conceptual

How computer game characters 'decide' what to do; simple rule-based AI vs learning AI; NPCs, difficulty adjustment; AI as the opponent in chess or board games

What mastery looks like

  • Explain how a computer opponent in a game decides its moves
  • Describe the difference between a game character that follows fixed rules and one that learns from the player
  • Give an example of AI making a game more fun (adjusting difficulty, generating levels)

Check your understanding

When AI in Computer Games plays a video game against the computer, could they explain how the game's characters 'decide' what to do?

Prerequisites

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