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Education Concept Tracker

A prerequisite knowledge graph of 1590 learning concepts across 8subjects. Track what you've mastered and see exactly what you're ready to learn next — the topics whose prerequisites you've already met. Built on the Marble Open Skill Taxonomy.

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Testing Push & Pull Designs

Science · Forces & Motion · procedural

Analyse data to determine if a design solution works as intended to change the speed or direction of an object with a push or pull

What mastery looks like

  • Test a simple design (e.g. ramp, launcher) and collect data on whether it meets the goal
  • Analyse results to determine if the design works as intended
  • Suggest modifications based on the data to improve the design's performance

Check your understanding

If Testing Push & Pull Designs builds a ramp to make a ball go into a cup, can they test it and figure out what to change if the ball misses?

Prerequisites

Required first

Unlocks (0 directly)

None.